/******************************************************************************** * Copyright: (C) 2020 LingYun IoT System Studio * All rights reserved. * * Filename: database.h * Description: This library used to operate blob packet in sqlite database. * * Version: 1.0.0(2020年05月13日) * Author: Guo Wenxue * ChangeLog: 1, Release initial version on "2020年05月13日 12时14分23秒" * ********************************************************************************/ #ifndef _DATABASE_H_ #define _DATABASE_H_ #include "sqlite3.h" #define SQL_COMMAND_LEN 256 /* description: open or create sqlite database if not exist * input args: * $db_file: sqlite database file name * return value: <0: failure 0:ok * */ extern int database_init(const char *db_file); /* description: close sqlite database handler * return value: none */ extern void database_term(void); /* description: push a blob packet into database * input args: * $pack: blob packet data address * $size: blob packet data bytes * return value: <0: failure 0:ok */ extern int database_push_packet(void *pack, int size); /* description: pop the first blob packet from database * input args: * $pack: blob packet output buffer address * $size: blob packet output buffer size * $byte: blob packet bytes * return value: <0: failure 0:ok */ extern int database_pop_packet(void *pack, int size, int *bytes); /* description: remove the first blob packet from database * input args: none * return value: <0: failure 0:ok */ extern int database_del_packet(void); #endif /* ----- #ifndef _DATABASE_H_ ----- */